Andrea Fricke is a Game Designer in the Anno 1800 team at Ubisoft Mainz since January 2018. She studied Computer Sciences and was more than amazed that she got into the games industry after her diploma. She started to work on adventures and puzzle games, and went into economy simulations, which is also her private favorite genre to play.
Being able to join the Anno team was a major milestone for her, as growing up with the Anno series and Anno 1602 is one of her dearest childhood memories. In her free time, she likes to play strategy- or story-oriented video games, watch movies or go see the world.