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Program 2024

Prof. Dr. Christian Rauda
GRAEF Rechtsanwälte
Moderation @ Stage 1
Lou Kieviet
Super Crowd
Moderation @ Stage 2

Tuesday, 5th March

Opening hours: 10:00 - 18:00

Figurehead Hall / Stage 1 Lecture Hall / Stage 2 "Cottage"
11:00
Welcome Speech
11:00
11:20
11:15
11:30
"Creating and Sustaining a Successful Gaming Brand"
11:30
12:15
11:45
12:00
12:15
"Licensing IP into video games: A risky investment or profitable partnership?"
12:15
12:45
12:30
"Most M&A Fail: How To Prevent M&A Failure By Derisking Culture Mismatch"
12:30
13:00
12:45
Lunch Break
12:45
13:30
13:00
Lunch Break
13:00
13:45
13:15
13:30
13:45
Purposeful Positioning: Setting Your Indie Game Studio Apart Through Empowerment
13:45
14:15
14:00
14:15
14:30
Greetings by Mayor Peter Tschentscher
14:30
14:40
14:45
Breaking Boundaries: The Evolution of Keen Games and Enshrouded
14:45
15:15
Fireside Chat
15:00
15:15
"A Peek into the Future: Using AI to Turbocharge Game Design, Data Science, CRM and more."
15:15
15:45
15:30
15:45
16:00
16:15
16:30
"PR is dead, long live PR (of tomorrow)"
16:30
17:00
The Current Challenges for Public and Private Funding in Europe
16:30
17:45
Workshop
16:45
17:00
"How we bootstrapped our Company to $1 Billion Revenues"
17:00
17:20
17:15
17:30
"What's definitely NOT the future of games development?"
17:30
18:00
17:45

Figurehead Hall / Stage 1

  • Welcome Speech
    11:00 - 11:20
  • "Creating and Sustaining a Successful Gaming Brand"
    11:30 - 12:15
  • "Most M&A Fail: How To Prevent M&A Failure By Derisking Culture Mismatch"
    12:30 - 13:00
  • Lunch Break
    13:00 - 13:45
  • Purposeful Positioning: Setting Your Indie Game Studio Apart Through Empowerment
    13:45 - 14:15
  • Greetings by Mayor Peter Tschentscher
    14:30 - 14:40
  • Breaking Boundaries: The Evolution of Keen Games and Enshrouded
    14:45 - 15:15
  • "When is a good moment to o̶p̶e̶n̶ close a game studio?"
    15:30 - 16:15
  • "PR is dead, long live PR (of tomorrow)"
    16:30 - 17:00
  • "What's definitely NOT the future of games development?"
    17:30 - 18:00

Lecture Hall / Stage 2

  • "Licensing IP into video games: A risky investment or profitable partnership?"
    12:15 - 12:45
  • Lunch Break
    12:45 - 13:30
  • Current State of Game Invests - Is the Market Still Alive?
    13:30 - 14:15
  • "A Peek into the Future: Using AI to Turbocharge Game Design, Data Science, CRM and more."
    15:15 - 15:45
  • Indie Arena Booth Pitch Royal
    16:00 - 16:45
  • "How we bootstrapped our Company to $1 Billion Revenues"
    17:00 - 17:20

"Cottage"

  • The Current Challenges for Public and Private Funding in Europe
    16:30 - 17:45
No events available!

Join us for the HGC evening event!

19:00 - 23:00

Bahrenfelder Str. 322, 22765 Hamburg

Wednesday, 6th March

Opening hours: 10:00 - 17:00

Figurehead Hall / Stage 1 Lecture Hall / Stage 2 "Cottage"
11:30
“A Healthy Creative Process: Why Planning Stuff During Proof of Concept is a Bad Idea”
11:30
12:15
11:45
“Raising venture capital - How to approach a VC”
11:45
12:15
12:00
12:15
12:30
“Bridging East and West: The Power of Transnational Collaboration in the Gaming Industry”
12:30
12:50
"Layoffs - How can you deal with them?"
12:30
13:15
Panel
12:45
13:00
Lunch Break
13:00
13:45
13:15
Lunch Break
13:15
14:00
13:30
13:45
State of the Art of Artificial Intelligence use cases in the Games and Entertainment Industries
13:45
15:15
Legal Roundtable
14:00
“Faster Horses vs Rocket-Powered Pony-corns: Learning What Your Players Really Want”
14:00
14:30
“Options for Game Studios in Challenging Situations.”
14:00
14:20
14:15
14:30
14:45
“Cloud Powering Games: Using Cloud Security and Intelligent Technology to Secure, and Fuel the Growth for Games.”
14:45
15:05
“The State of Web3 - What to stop and how to start”
14:45
15:15
15:00
15:15
“The State of Hyper-casual in 2024”
15:15
15:35
15:30
15:45
16:00
16:15

Figurehead Hall / Stage 1

  • “A Healthy Creative Process: Why Planning Stuff During Proof of Concept is a Bad Idea”
    11:30 - 12:15
  • “Bridging East and West: The Power of Transnational Collaboration in the Gaming Industry”
    12:30 - 12:50
  • Lunch Break
    13:00 - 13:45
  • “Faster Horses vs Rocket-Powered Pony-corns: Learning What Your Players Really Want”
    14:00 - 14:30
  • “Cloud Powering Games: Using Cloud Security and Intelligent Technology to Secure, and Fuel the Growth for Games.”
    14:45 - 15:05
  • “The State of Hyper-casual in 2024”
    15:15 - 15:35
  • “How Web3 Enables Creative Freedom in Gaming”
    16:00 - 16:30

Lecture Hall / Stage 2

  • “Raising venture capital - How to approach a VC”
    11:45 - 12:15
  • "Layoffs - How can you deal with them?"
    12:30 - 13:15
  • Lunch Break
    13:15 - 14:00
  • “Options for Game Studios in Challenging Situations.”
    14:00 - 14:20
  • “The State of Web3 - What to stop and how to start”
    14:45 - 15:15
  • “Licensing in Gaming, a Match Made in Heaven?”
    15:30 - 16:15

"Cottage"

  • State of the Art of Artificial Intelligence use cases in the Games and Entertainment Industries
    13:45 - 15:15
No events available!