Shelly Alon is an illustrator, designer and game developer. His past games include the DCP award-winning game “Glitchskier” and “SNIKS”. He appreciates a good coffee and bright sunshine in the morning while working on interactive experiences and games. His cat loves to sit by his side, preferably on the keyboarrffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff After making a game about melons, Shelly and Nikolai decided to found Studio Monstrum with the goal of working on more ambitious ludic projects. They received the Gamecity Prototype funding in 2020, which enables them to fully focus on their first VR-Game “Stadtkinder”.
16.03.2021 | 15:15 – 16:30